Amazon Bedrock AgentCore Runtime vs Fly.io Sprites

Amazon Bedrock AgentCore Runtime costs $0.0895 per vCPU-hour and Fly.io Sprites costs $0.0385 per vCPU-hour. Amazon Bedrock AgentCore Runtime runs microVMs and limits a session to 8 hours. Fly.io Sprites runs Firecracker microVMs.

Updated

Amazon Bedrock AgentCore Runtime

Isolation
MicroVM
Free tier
Not listed
Max session
8 hours

Fly.io Sprites

Isolation
Firecracker microVM
Free tier
$30 trial credit
Max session
Not listed

What is different

6 fields differ. The rest are the same or not listed.

Amazon Bedrock AgentCore Runtime
Fly.io Sprites
vCPU, per hour
Amazon Bedrock AgentCore Runtime: $0.0895
Fly.io Sprites: $0.0385
RAM, per GiB-hour
Amazon Bedrock AgentCore Runtime: $0.00945
Fly.io Sprites: $0.021875
Storage
Amazon Bedrock AgentCore Runtime: Session storage is free during preview. Code storage is billed at Amazon ECR or S3 rates
Fly.io Sprites: $0.000683 per GiB-hour
Isolation
Amazon Bedrock AgentCore Runtime: MicroVM
Fly.io Sprites: Firecracker microVM
SDKs
Amazon Bedrock AgentCore Runtime: Python, TypeScript
Fly.io Sprites: Python, JavaScript / TypeScript, Go
Integrations
Amazon Bedrock AgentCore Runtime: Claude Agent SDK, LangChain, MCP, OpenAI Agents SDK
Fly.io Sprites: MCP, OpenAI Agents SDK, Claude Code

Full comparison

18 fields, at each provider's list price

Pricing

vCPU, per hour
Amazon Bedrock AgentCore Runtime: $0.0895
Fly.io Sprites: $0.0385
RAM, per GiB-hour
Amazon Bedrock AgentCore Runtime: $0.00945
Fly.io Sprites: $0.021875
Storage
Amazon Bedrock AgentCore Runtime: Session storage is free during preview. Code storage is billed at Amazon ECR or S3 rates
Fly.io Sprites: $0.000683 per GiB-hour
Free tier
Amazon Bedrock AgentCore Runtime: Not listed
Fly.io Sprites: $30 trial credit
Paid plan from
Amazon Bedrock AgentCore Runtime: Pay as you go
Fly.io Sprites: Pay as you go
Billing
Amazon Bedrock AgentCore Runtime: Active CPU time only
Fly.io Sprites: Active CPU time only

Limits

Max session
Amazon Bedrock AgentCore Runtime: 8 hours
Fly.io Sprites: Not listed
Idle stop
Amazon Bedrock AgentCore Runtime: After 15 minutes
Fly.io Sprites: Not listed
Largest sandbox
Amazon Bedrock AgentCore Runtime: 2 vCPU · 8 GiB
Fly.io Sprites: Not listed
Concurrent sandboxes
Amazon Bedrock AgentCore Runtime: Up to 5,000
Fly.io Sprites: Not listed

Platform

Isolation
Amazon Bedrock AgentCore Runtime: MicroVM
Fly.io Sprites: Firecracker microVM
GPU
Amazon Bedrock AgentCore Runtime: Not listed
Fly.io Sprites: Not listed
Snapshots
Amazon Bedrock AgentCore Runtime: Not listed
Fly.io Sprites:
Pause and resume
Amazon Bedrock AgentCore Runtime:
Fly.io Sprites:

Developer

SDKs
Amazon Bedrock AgentCore Runtime: Python, TypeScript
Fly.io Sprites: Python, JavaScript / TypeScript, Go
Integrations
Amazon Bedrock AgentCore Runtime: Claude Agent SDK, LangChain, MCP, OpenAI Agents SDK
Fly.io Sprites: MCP, OpenAI Agents SDK, Claude Code

Trust

License
Amazon Bedrock AgentCore Runtime: Not listed
Fly.io Sprites: Not listed
BYOC
Amazon Bedrock AgentCore Runtime: Not listed
Fly.io Sprites: Not listed

Hourly cost

One sandbox running for one hour

Amazon Bedrock AgentCore Runtime
Fly.io Sprites
1 vCPU · 2 GiB
Amazon Bedrock AgentCore Runtime: $0.108
Fly.io Sprites: $0.082
2 vCPU · 4 GiB
Amazon Bedrock AgentCore Runtime: $0.217
Fly.io Sprites: $0.165
4 vCPU · 8 GiB
Amazon Bedrock AgentCore Runtime: $0.434
Fly.io Sprites: $0.329

Compute only, at list rates.

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Which one fits

Based on the fields above

Amazon Bedrock AgentCore Runtime fits when

  • You use the Claude Agent SDK or LangChain.
  • You need SOC 2 and ISO 27001.

Fly.io Sprites fits when

  • You use Claude Code.
  • You want the lower list price: $0.165 against $0.217 an hour for 2 vCPU and 4 GiB.
  • You need snapshots.
  • You need SOC 2 Type II and GDPR.

More comparisons

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